Critical Existence Failure: Every soldier will look and act fine until they lose their last bit of health, never get back up, and turn into a skeleton.This can be made worse when the game speeds up due to a reduction in the current number of on-screen combatants. The Computer Is a Cheating Bastard: During close combat, the computer will input their attack commands faster than you can press the buttons.Cannon Fodder: The seemingly-endless armies of Moronica and Viceria. If both soldiers are still standing when the ball clears, a controlled close combat fight ensues. Big Ball of Violence: When two opposing soldiers get close, there's a chance they'll pull each other into one of these (which sends any nearby soldiers, regardless of side, flying away).One to four players take part in the endless warfare between General Chaos, commander of Moronica, and General Havoc, the Vicerian military strongman. The game was created by programmer Brian Colin and graphic designer Jeff Nauman, both formerly of Midway Games. A squad-based tactical-action war game for the Sega Genesis that was released world-wide by Electronic Arts in 1994.
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